FConcurrencyGroup::GetActiveSounds

Returns the active sounds array.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h

Include

#include "Sound/SoundConcurrency.h"

Syntax

const TArray< FActiveSound * > & GetActiveSounds() const

Remarks

Returns the active sounds array.

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