FDistanceDatum

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h

Include

#include "Sound/SoundNodeDistanceCrossFade.h"

Syntax

struct FDistanceDatum

Variables

Name Description

Public variable

float

 

FadeInDistanceEnd

The distance at which this sound has faded in completely.

Public variable

float

 

FadeInDistanceStart

The FadeInDistance at which to start hearing this sound.

Public variable

float

 

FadeOutDistanceEnd

The distance at which this sound is no longer audible.

Public variable

float

 

FadeOutDistanceStart

The distance at which this sound starts fading out.

Public variable

float

 

Volume

The volume for which this Input should be played.

Constructors

Name Description

Public function

FDistanceDatum()

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