FSoundClassEditorData

Copyright Epic Games, Inc. All Rights Reserved.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundClass.h

Include

#include "Sound/SoundClass.h"

Syntax

struct FSoundClassEditorData

Remarks

Copyright Epic Games, Inc. All Rights Reserved.

Variables

Name Description

Public variable

int32

 

NodePosX

Public variable

int32

 

NodePosY

Constructors

Name Description

Public function

FSoundClassEditorData()

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