| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/DialogueSoundWaveProxy.h |
Include |
#include "Sound/DialogueSoundWaveProxy.h" |
class UDialogueSoundWaveProxy : public USoundBase
Name | Description | ||
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USoundWave *... |
SoundWave |
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TArray< struct ... |
Subtitles |
Name | Description | |
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UDialogueSoundWaveProxy ( |
Name | Description | ||
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const FSound... |
GetAttenuationSettingsToApply() |
Returns a pointer to the attenuation settings that are to be applied for this node |
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UCurveTable ... |
GetCurveData() |
Returns curves associated with this sound if it has any. |
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float |
GetDuration() |
Returns the length of the sound |
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float |
GetMaxDistance() |
Returns the farthest distance at which the sound could be heard |
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float |
GetPitchMultiplier() |
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USoundClass ... |
GetSoundClass() |
Returns the SoundClass used for this sound. |
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float |
GetVolumeMultiplier() |
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IsPlayable() |
Returns whether the sound base is set up in a playable manner |
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Parse ( |
Parses the Sound to generate the WaveInstances to play |