| UObjectBase
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/DialogueVoice.h |
Include |
#include "Sound/DialogueVoice.h" |
class UDialogueVoice : public UObject
Playable sound object for spoken dialogue
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TEnumAsByte< EG... |
Gender |
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LocalizationGUID |
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TEnumAsByte< EG... |
Plurality |
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UDialogueVoice ( |
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GetAssetRegistryTags ( |
Gathers a list of asset registry searchable tags which are name/value pairs with some type information This only needs to be implemented for asset objects |
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GetDesc() |
Return a one line description of an object for viewing in the thumbnail view of the generic browser |
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GetExporterName() |
Returns the name of the exporter factory used to export this object Used when multiple factories have the same extension |
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IsReadyForFinishDestroy() |
Called to check if the object is ready for FinishDestroy. |
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PostDuplicate ( |
Called after duplication & serialization and before PostLoad. |