UDialogueWave::BuildRecordedAudioFilename

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h

Include

#include "Sound/DialogueWave.h"

Source

/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp

Syntax

static FString BuildRecordedAudioFilename
(
    const FString & FormatString,
    const FGuid & DialogueGuid,
    const FString & DialogueName,
    const FString & ContextId,
    const int32 ContextIndex
)

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