Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h |
Include |
#include "Sound/DialogueWave.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp |
void UpdateContext
(
FDialogueContextMapping & ContextMapping,
USoundWave * SoundWave,
UDialogueVoice * Speaker,
const TArray< UDialogueVoice * > & Targets
)