DefaultSoundClassObject

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h

Include

#include "Sound/SoundBase.h"

Syntax

static USoundClass * DefaultSoundClassObject = nullptr;

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss