USoundBase::GetPriority

Returns the priority to use when evaluating concurrency.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h

Include

#include "Sound/SoundBase.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundBase.cpp

Syntax

float GetPriority() const

Remarks

Returns the priority to use when evaluating concurrency.

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