Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h |
Include |
#include "Sound/SoundBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SoundBase.cpp |
bool HasConcatenatorNode() const
Returns whether or not this sound has a sequencer node, which means it's possible for the owning active sound to persist even though it's not generating audio.