USoundCue::SetupSoundNode

Set up EdGraph parts of a SoundNode

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundCue.h

Include

#include "Sound/SoundCue.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundCue.cpp

Syntax

void SetupSoundNode
(
    USoundNode * InSoundNode,
    bool bSelectNewNode
)

Remarks

Set up EdGraph parts of a SoundNode

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