USoundNode::GetNodeWaveInstanceHash

Used to create a unique string to identify unique nodes

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h

Include

#include "Sound/SoundNode.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundNode.cpp

Syntax

static UPTRINT GetNodeWaveInstanceHash
(
    const UPTRINT ParentWaveInstanceHash,
    const USoundNode * ChildNode,
    const uint32 ChildIndex
)

Remarks

Used to create a unique string to identify unique nodes

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