USoundNode::GetNumSounds

Returns the number of simultaneous sounds this node instance plays back.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h

Include

#include "Sound/SoundNode.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundNode.cpp

Syntax

virtual int32 GetNumSounds
(
    const UPTRINT NodeWaveInstanceHash,
    FActiveSound & ActiveSound
) const

Remarks

Returns the number of simultaneous sounds this node instance plays back.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss