| USoundNode::GetMaxChildNodes()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDialoguePlayer.h |
Include |
#include "Sound/SoundNodeDialoguePlayer.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SoundNodeDialoguePlayer.cpp |
virtual int32 GetMaxChildNodes() const
Returns the maximum number of child nodes this node can possibly have