| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeMature.h |
Include |
#include "Sound/SoundNodeMature.h" |
class USoundNodeMature : public USoundNode
This SoundNode uses [UEngine::bAllowMatureLanguage](API\Runtime\Engine\Engine\UEngine\bAllowMatureLanguage) to determine whether child nodes that have [USoundWave::bMature](API\Runtime\Engine\Sound\USoundWave\bMature)=true should be played.
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USoundNodeMature ( |
Name | Description | ||
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ParseNodes ( |
Name | Description | ||
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CreateStartingConnectors() |
Editor interface. |
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GetMaxChildNodes() |
Returns the maximum number of child nodes this node can possibly have |
Name | Description | ||
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |