USoundNodeQualityLevel::ParseNodes

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeQualityLevel.h

Include

#include "Sound/SoundNodeQualityLevel.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundNodeQualityLevel.cpp

Syntax

virtual void ParseNodes
(
    FAudioDevice * AudioDevice,
    const UPTRINT NodeWaveInstanceHash,
    FActiveSound & ActiveSound,
    const FSoundParseParameters & ParseParams,
    TArray< FWaveInstance * > & WaveInstances
)

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