USoundNodeRandom::GetMaxChildNodes

Returns the maximum number of child nodes this node can possibly have

Windows
MacOS
Linux

Override Hierarchy

USoundNode::GetMaxChildNodes()

USoundNodeRandom::GetMaxChildNodes()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeRandom.h

Include

#include "Sound/SoundNodeRandom.h"

Syntax

virtual int32 GetMaxChildNodes() const

Remarks

Returns the maximum number of child nodes this node can possibly have

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