int32 PreselectAtLevelLoad
If greater than 0, then upon each level load such a number of inputs will be randomly selected and the rest will be removed. This can be used to cut down the memory usage of large randomizing cues.
int32 PreselectAtLevelLoad
If greater than 0, then upon each level load such a number of inputs will be randomly selected and the rest will be removed. This can be used to cut down the memory usage of large randomizing cues.