USoundNodeRandom::SetChildNodes

Ensure Random weights and usage array matches new amount of children

Windows
MacOS
Linux

Override Hierarchy

USoundNode::SetChildNodes()

USoundNodeRandom::SetChildNodes()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeRandom.h

Include

#include "Sound/SoundNodeRandom.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundNodeRandom.cpp

Syntax

virtual void SetChildNodes
(
    TArray< USoundNode * > & InChildNodes
)

Remarks

Ensure Random weights and usage array matches new amount of children

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