USoundWave::GetLoadingBehavior

Returns the loading behavior we should use for this sound wave.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h

Include

#include "Sound/SoundWave.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundWave.cpp

Syntax

ESoundWaveLoadingBehavior GetLoadingBehavior
(
    bool bCheckSoundClasses
) const

Remarks

Returns the loading behavior we should use for this sound wave. If this is called within Serialize(), this should be called with bCheckSoundClasses = false, Since there is no guarantee that the deserialized USoundClasses have been resolved yet.

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