USoundWave::ReleaseCompressedAudio

If stream caching is enabled and au.streamcache.KeepFirstChunkInMemory is 1, this will release this [USoundWave](API\Runtime\Engine\Sound\USoundWave)'s first chunk, allowing it to be deleted.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h

Include

#include "Sound/SoundWave.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundWave.cpp

Syntax

void ReleaseCompressedAudio()

Remarks

If stream caching is enabled and au.streamcache.KeepFirstChunkInMemory is 1, this will release this USoundWave's first chunk, allowing it to be deleted.

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