USoundWave::UpdatePlatformData

Attempts to update the cached platform data after any changes that might affect it

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h

Include

#include "Sound/SoundWave.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundWave.cpp

Syntax

void UpdatePlatformData()

Remarks

Attempts to update the cached platform data after any changes that might affect it

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss