typedef TArray< FTextureMipInfo, TInlineAllocator< MAX_TEXTURE_MIP_COUNT > > FTextureMipInfoArray
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
Include |
#include "Streaming/TextureMipDataProvider.h" |
An array of mips mapped to a given texture asset. 0 based on the highest mip count for this texture.