FTextureMipInfoArray

An array of mips mapped to a given texture asset. 0 based on the highest mip count for this texture.

Windows
MacOS
Linux

Type

typedef TArray< FTextureMipInfo, TInlineAllocator< MAX_TEXTURE_MIP_COUNT > > FTextureMipInfoArray

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h

Include

#include "Streaming/TextureMipDataProvider.h"

Remarks

An array of mips mapped to a given texture asset. 0 based on the highest mip count for this texture.

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