Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include |
#include "PrimitiveSceneProxy.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
bool SupportsCachingMeshDrawCommands
(
const FMeshBatch & MeshBatch
)
Returns if specified mesh command can be cached, or needs to be recreated every frame.