SupportsGPUParticles

Returns true if the shader platform supports GPU particles.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/FXSystem.h

Include

#include "FXSystem.h"

Syntax

bool SupportsGPUParticles
(
    EShaderPlatform Platform
)

Remarks

Returns true if the shader platform supports GPU particles.

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