TResourcePool::DrainPool

Drain the pool of freed resources that need to be culled or prepared for reuse.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ResourcePool.h

Include

#include "ResourcePool.h"

Syntax

void DrainPool
(
    bool bForceDrainAll
)

Remarks

Drain the pool of freed resources that need to be culled or prepared for reuse.

Parameters

Parameter

Description

bForceDrainAll

Clear the pool of all free resources, rather than obeying the policy

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss