FMaterialEditorPromotionSettings
Holds settings for the material editor build promotion tests
Module
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Engine
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Header
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/Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h
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Include
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#include "Tests/AutomationTestSettings.h"
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struct FMaterialEditorPromotionSettings
Holds settings for the material editor build promotion tests
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FFilePath
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DefaultDiffuseTexture
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Default material asset to apply to static meshes
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FFilePath
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DefaultMaterialAsset
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Default material asset to apply to static meshes
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FFilePath
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DefaultNormalTexture
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Default material asset to apply to static meshes
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