FMaterialEditorPromotionSettings

Holds settings for the material editor build promotion tests

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h

Include

#include "Tests/AutomationTestSettings.h"

Syntax

struct FMaterialEditorPromotionSettings

Remarks

Holds settings for the material editor build promotion tests

Variables

Name Description

Public variable

FFilePath

 

DefaultDiffuseTexture

Default material asset to apply to static meshes

Public variable

FFilePath

 

DefaultMaterialAsset

Default material asset to apply to static meshes

Public variable

FFilePath

 

DefaultNormalTexture

Default material asset to apply to static meshes

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