TextureLayoutTools::ComputeRootMeanSquareDeviation

Computes the mean square root deviation for a set of values (templated)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureLayout.h

Include

#include "TextureLayout.h"

Syntax

namespace TextureLayoutTools
{
    template<typename ValueType>
    double TextureLayoutTools::ComputeRootMeanSquareDeviation
    (
        const ValueType * Values,
        const int32 ValueCount
    )
}

Remarks

Computes the mean square root deviation for a set of values (templated)

Returns

Mean square deviation for the value set

Parameters

Parameter

Description

Values

Array of values

ValueCount

Number of values

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss