UModel::FindNearestVertex
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/Model.h
|
Include
|
#include "Model.h"
|
Source
|
/Engine/Source/Runtime/Engine/Private/ModelCollision.cpp
|
float FindNearestVertex
(
const FVector & SourcePoint,
FVector & DestPoint,
float MinRadius,
int32 & pVertex
) const
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