| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTextureVolume.h |
Include |
#include "VT/RuntimeVirtualTextureVolume.h" |
class ARuntimeVirtualTextureVolume : public AActor
Actor used to place a URuntimeVirtualTexture in the world.
Name | Description | |
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ARuntimeVirtualTextureVolume ( |
Name | Description | ||
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IsLevelBoundsRelevant() |
Indicates whether this actor should participate in level bounds calculations |
Name | Description | ||
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NeedsLoadForServer() |
Called during saving to determine the load flags to save with the object. |