FVirtualTextureSpacePoolConfig

Settings of a single pool

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexturePoolConfig.h

Include

#include "VT/VirtualTexturePoolConfig.h"

Syntax

struct FVirtualTextureSpacePoolConfig

Remarks

Settings of a single pool

Variables

Name Description

Public variable

bool

 

bAllowSizeScale

Allow the size to allocate for the pool to be scaled by some factor.

Public variable

TArray< TEnumAs...

 

Formats

Format set to match. One pool can contain multiple layers with synchronized page table mappings.

Public variable

int32

 

MaxTileSize

Maximum tile size to match (including tile border).

Public variable

int32

 

MinTileSize

Minimum tile size to match (including tile border).

Public variable

int32

 

SizeInMegabyte

Upper limit of size in megabytes to allocate for the pool.

Constructors

Functions

Name Description

Public function Const

bool

 

IsDefault()

Is this the default config? Use this setting when we can't find any other match.

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