URuntimeVirtualTexture::CreateStreamingTextureProducer

Create the streaming texture producer to wrap an existing producer.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h

Include

#include "VT/RuntimeVirtualTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp

Syntax

IVirtualTexture * CreateStreamingTextureProducer
(
    IVirtualTexture * InProducer,
    int32 InMaxLevel,
    int32 & OutTransitionLevel
) const

Remarks

Create the streaming texture producer to wrap an existing producer.

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