Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h |
Include |
#include "VT/RuntimeVirtualTexture.h" |
Source |
/Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp |
IVirtualTexture * CreateStreamingTextureProducer
(
IVirtualTexture * InProducer,
int32 InMaxLevel,
int32 & OutTransitionLevel
) const
Create the streaming texture producer to wrap an existing producer.