EVectorFieldConstructionOp

Operation used to construct the vector field from a 2D texture.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldAnimated.h

Include

#include "VectorField/VectorFieldAnimated.h"

Syntax

enum EVectorFieldConstructionOp
{
    VFCO_Extrude,
    VFCO_Revolve,
    VFCO_MAX,
}

Values

Name

Description

VFCO_Extrude

VFCO_Revolve

VFCO_MAX

Remarks

Operation used to construct the vector field from a 2D texture.

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