UVectorFieldStatic::UpdateCPUData

Takes a local copy of the source bulk data so that it is readable at runtime on the CPU.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldStatic.h

Include

#include "VectorField/VectorFieldStatic.h"

Source

/Engine/Source/Runtime/Engine/Private/VectorField.cpp

Syntax

void UpdateCPUData
(
    bool bDiscardData
)

Remarks

Takes a local copy of the source bulk data so that it is readable at runtime on the CPU.

Parameters

Parameter

Description

bDiscardData

If the internal loaded data should be discarded after calling this or not.

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