VirtualTextureUtils::CheckAndReportInvalidUsage
Function that will test if the passed in texture is VT.
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/EngineUtils.h
|
Include
|
#include "EngineUtils.h"
|
Source
|
/Engine/Source/Runtime/Engine/Private/EngineUtils.cpp
|
namespace VirtualTextureUtils
{
void VirtualTextureUtils::CheckAndReportInvalidUsage
(
const UObject * Owner,
const FName & PropertyName,
const UTexture * Texture
)
}
Function that will test if the passed in texture is VT. If so, print to messaglog that the property does not support VT textures
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