operator<

This is used to sort the cache array from smallest chunk size to biggest.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h

Include

#include "AudioStreamingCache.h"

Syntax

bool operator<
(
    const FAudioChunkCache & Element1,
    const FAudioChunkCache & Element2
)

Remarks

This is used to sort the cache array from smallest chunk size to biggest.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss