Module |
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Header |
/Engine/Source/Runtime/EngineMessages/Public/EngineServiceMessages.h |
Include |
#include "EngineServiceMessages.h" |
struct FEngineServicePong
Implements a message for responding to a request to discover engine instances on the network.
Name | Description | ||
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CurrentLevel |
Holds the name of the currently loaded level, if any. |
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EngineVersion |
Holds the engine version. |
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HasBegunPlay |
Holds a flag indicating whether game play has begun. |
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InstanceId |
Holds the instance identifier. |
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InstanceType |
Holds the type of the engine instance. |
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SessionId |
Holds the identifier of the session that the application belongs to. |
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float |
WorldTimeSeconds |
Holds the time in seconds since the world was loaded. |