Module |
|
Header |
/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h |
Include |
#include "GameMapsSettings.h" |
Source |
/Engine/Source/Runtime/EngineSettings/Private/EngineSettingsModule.cpp |
Modify "Skip Assigning Gamepad to Player 1" GameMapsSettings option
This value is saved to local config when changed.
Parameter |
Description |
---|---|
bSkipFirstPlayer |
If set connected game pads will only be assigned to the second and subsequent players |