UGameMapsSettings::SetSkipAssigningGamepadToPlayer1

Modify "Skip Assigning Gamepad to Player 1" GameMapsSettings option

Windows
MacOS
Linux

References

Module

EngineSettings

Header

/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h

Include

#include "GameMapsSettings.h"

Source

/Engine/Source/Runtime/EngineSettings/Private/EngineSettingsModule.cpp

Syntax

void SetSkipAssigningGamepadToPlayer1
(
    bool bSkipFirstPlayer
)

Remarks

Modify "Skip Assigning Gamepad to Player 1" GameMapsSettings option

This value is saved to local config when changed.

Parameters

Parameter

Description

bSkipFirstPlayer

If set connected game pads will only be assigned to the second and subsequent players

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