Module |
|
Header |
/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystem.h |
Include |
#include "Field/FieldSystem.h" |
class FFieldSystemCommand
FieldCommand
Field commands are issued on the game thread and trigger field evaluation during game play. The Commands will store the root node in the evaluation graph, and will trigger a full evaluation of all the nodes in the graph. The MetaData within the command will be passed to the evaluation of the field.
Name | Description | |
---|---|---|
|
FFieldSystemCommand() |
|
|
FFieldSystemCommand ( |
Commands are copied when moved from the one thread to another. |
|
FFieldSystemCommand ( |
Name | Description | ||
---|---|---|---|
|
const TUniqu... |
GetMetaData ( |
|
|
const TMetaD... |
GetMetaDataAs ( |
|
|
HasMetaData ( |
||
|
Serialize ( |
||
|
SetMetaData ( |
||
|
SetMetaData ( |
Name | Description | ||
---|---|---|---|
|
operator!= ( |
||
|
operator== ( |