UFieldSystemMetaData

Context : Contexts are used to pass extra data into the field evaluation.

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Inheritance Hierarchy

References

Module

FieldSystemEngine

Header

/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h

Include

#include "Field/FieldSystemObjects.h"

Syntax

class UFieldSystemMetaData : public UActorComponent

Remarks

Context : Contexts are used to pass extra data into the field evaluation.

Destructors

Name Description

Public function Virtual

~UFieldSystemMetaData()

Functions

Name Description

Public function Virtual Const

FFieldSystem...

 

NewMetaData()

Public function Virtual Const

FFieldSystem...

 

Type()

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