Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
Include |
#include "InstancedFoliageActor.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
static bool CheckCollisionWithWorld
(
const UWorld * InWorld,
const UFoliageType * Settings,
const FFoliageInstance & Inst,
const FVector & HitNormal,
const FVector & HitLocation,
UPrimitiveComponent * HitComponent
)