Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
Include |
#include "InstancedFoliageActor.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
void DeleteInstancesForProceduralFoliageComponent
(
const UProceduralFoliageComponent * ProceduralFoliageComponent,
bool InRebuildTree
)
Deletes the instances spawned by a procedural component.