Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
Include |
#include "InstancedFoliageActor.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
TMap< UFoliageType *, TArray< const FFoliageInstancePlacementInfo * > > GetInstancesForComponent
(
UActorComponent * InComponent
)
Returns a map of Static Meshes and their placed instances attached to a component.