Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
Include |
#include "InstancedFoliageActor.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
void MoveInstancesToLevel
(
ULevel * InTargetLevel,
TSet< int32 > & InInstanceList,
FFoliageInfo * InCurrentMeshInfo,
UFoliageType * InFoliageType,
bool bSelect
)
Move instances to a foliage actor in target level.