Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/InteractiveFoliageActor.h |
Include |
#include "InteractiveFoliageActor.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/FoliageComponent.cpp |
void CapsuleTouched
(
UPrimitiveComponent * OverlappedComp,
AActor * Other,
UPrimitiveComponent * OtherComp,
int32 OtherBodyIndex,
bool bFromSweep,
const FHitResult & OverlapInfo
)
Called when capsule is touched