FDesiredFoliageInstance

Used to define a vector along which we'd like to spawn an instance.

Windows
MacOS
Linux

References

Module

Foliage

Header

/Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h

Include

#include "InstancedFoliage.h"

Syntax

struct FDesiredFoliageInstance

Remarks

Used to define a vector along which we'd like to spawn an instance.

Variables

Name Description

Public variable

float

 

Age

Public variable

FVector

 

EndTrace

Public variable

const UFoliageT...

 

FoliageType

Public variable

EFoliagePlaceme...

 

PlacementMode

Public variable

FGuid

 

ProceduralGuid

Public variable

const FBodyInst...

 

ProceduralVolumeBodyInstance

Public variable

FQuat

 

Rotation

Public variable

FVector

 

StartTrace

Public variable

float

 

TraceRadius

Constructors

Name Description

Public function

FDesiredFoliageInstance()

Public function

FDesiredFoliageInstance

(
    const FVector& InStartTrace,
    const FVector& InEndTrace,
    const float InTraceRadius
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss