Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h |
Include |
#include "InstancedFoliage.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
void AddInstances
(
AInstancedFoliageActor * InIFA,
const UFoliageType * InSettings,
const TArray< const FFoliageInstance * > & InNewInstances
)