FFoliageInstanceHash

Windows
MacOS
Linux

References

Module

Foliage

Header

/Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h

Include

#include "InstancedFoliage.h"

Syntax

struct FFoliageInstanceHash

Constructors

Name Description

Public function

FFoliageInstanceHash

(
    int32 InHashCellBits
)

Functions

Name Description

Public function Const

void

 

CheckInstanceCount

(
    int32 InCount
)

Public function

void

 

Empty()

Public function Const

TArray< int3...

 

GetInstancesOverlappingBox

(
    const FBox& InBox
)

Public function Const

void

 

GetInstancesOverlappingBox

(
    const FBox& InBox,
    TArray< int32 >& OutInstanceIndice...
)

Public function

void

 

InsertInstance

(
    const FVector& InstanceLocation,
    int32 InstanceIndex
)

Public function

void

 

RemoveInstance

(
    const FVector& InstanceLocation,
    int32 InstanceIndex,
    bool bChecked
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss