FFoliageVertexColorChannelMask

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References

Module

Foliage

Header

/Engine/Source/Runtime/Foliage/Public/FoliageType.h

Include

#include "FoliageType.h"

Syntax

struct FFoliageVertexColorChannelMask

Variables

Name Description

Public variable

uint32: 1

 

InvertMask

When unchecked, foliage instances will be placed only when the vertex color in the specified channel(s) is above the threshold amount.

Public variable

float

 

MaskThreshold

Specifies the threshold value above which the static mesh vertex color value must be, in order for foliage instances to be placed in a specific area

Public variable

uint32: 1

 

UseMask

When checked, foliage will be masked from this mesh using this color channel

Constructors

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