Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/FoliageType.h |
Include |
#include "FoliageType.h" |
struct FFoliageVertexColorChannelMask
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
InvertMask |
When unchecked, foliage instances will be placed only when the vertex color in the specified channel(s) is above the threshold amount. |
|
float |
MaskThreshold |
Specifies the threshold value above which the static mesh vertex color value must be, in order for foliage instances to be placed in a specific area |
|
uint32: 1 |
UseMask |
When checked, foliage will be masked from this mesh using this color channel |
Name | Description | |
---|---|---|
|
FFoliageVertexColorChannelMask() |