Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h |
Include |
#include "InstancedFoliage.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
bool PlaceInstance
(
const UWorld * InWorld,
const UFoliageType * Settings,
FFoliageInstance & Inst,
bool bSkipCollision
)